Another commented workflow :dummy: - this time I'm putting a gnarl into a hypertile
This is not a tutorial and its not entirely well explained ^^
1. As usual, I start from a blank flame.
Here we go, lets add some waves2 for gnarly shape. For now, I keep the parameters basic just to get the shapes I want and tweak it later.
2. My plan is putting it into a p = q = 5 hypertile, so we need a specific radial symmetry to avoid ugly overlaps.
Ntice it is not exactly perfect, but fine enough to not be visible.
3. Time to add some substance with sineblur. Later, I may add more blur and texture transforms, but for now, 1 is good.
04. A little twea
Using Chaotica transforms to the max by tatasz, journal
Using Chaotica transforms to the max
I decided to write this tutorial as most of the IFS tutorials are focused on Apo, and don't really explore all the possibilities Chaotica offers: a nice and flexible transform system, allowing effects that cannot be achieved in Apo without resorting to complex weight and "xaos" structures.
I will present here 5 examples to illustrate those possibilities.
Before reading this tutorial, you may take a look at the tutorial below, as it may help to understand some of the examples:
Also, notice that the focus of this tutorial is to explain a technique and not to teach you how to make some specific setup.
Example 1: Blur with double spherical
Th